Absorb
2.0
is
a
fully
immersive
and
interactive
installation
that
encourages
user
participation
in
public
spaces,
in
order
to
make
them
more
memorable.
It
is
controlled
through
the
use
of
footsteps
in
the
floor,
which
create
different
light
and
sound
combinations.
The
prototype
I
have
created
to
demonstrate
my
idea
is
made
from
Arduino
prototyping
and
uses
a
KAM
LED
Parbar.
Vibration
sensors
in
the
temporary
floor
detect
the
footsteps,
which
send
MIDI
data
through
Ableton
Live,
in
turn
setting
off
the
different
light
patterns
and
sounds.
Absorb
relies
on
participation
to
exist
and
encourages
strangers
to
work
together
to
explore
the
different
effects
that
can
be
created.
At
the
present
Absorb
works
well
as
a
stand-‐alone
installation
but
for
future
development
it
could
be
adapted
to
a
variety
of
different
situations
and
places.